Welcome!

Hello one and all and welcome to the site with all the information you need on the South Manchester Assassin's Guild. It's not as scary as you might first think. There are Assassin's Guilds across the country that exist simply to have some safe and creative fun. It's a great way to meet new people and hone those instincts.

Ever played Mafia?? Well, if you like that then you'll love this. A game where everyone is the assassin. All about tracking your target down before someone finds you, of misleading your friends and earning their trust while plotting the most creative assassination in history.

Everyone is welcome to play so long as they agree to the code of conduct on this site.

Good luck,

The Umpire

Friday 28 September 2007

Weapon Introduction

The following gives an outline of the various weapons which can be used against enemies. It is not an exhaustive list and players are encouraged to use their imagination; however, the Umpire may make any kills carried out with an unauthorized weapon invalid, so do come and check before using your latest creation in the heat of battle. In general, all weapons must be completely safe (for both people and property), defensible so as not to unbalance the Game and materially and tangibly do something, to indicate to the victim that he/she has been killed. All non-obvious weapons must be clearly labelled; if you were carrying a real knife, you wouldn't be able to convince your target that it was a pencil by holding your thumb over the label, so don't do that either.

Messy weapons and water weapons should be used sensibly; they should be carefully aimed and not used to excess. Don't use messy or water weapons against people carrying something expensive or wearing formal clothes as they might get annoyed.

Weapons should be specific to the victim — killing bystanders is to be avoided even when the effect is harmless.

Members of the Police force may not make attempts using indirect methods (guns, knives, etc. only, please). Police should also take extra care not to use any weapon that may endanger innocent civilians. Kills made by police using illegal methods will be invalidated and the officers in question disciplined appropriately by the Chief of Police or the Umpire.

Except where noted below, most weapons will kill the target instantly if they strike any part of the head or torso. If a limb is hit then it can no longer be used for the duration of the encounter for any game-related purpose, including to fire, reload or hold a weapon, to block a projectile, to open a door or window or to run away (although if you have to run away the Umpire will probably be lenient should you use an injured limb to take your weapons with you rather than leave them behind, as long as you don't use such weapons again in the encounter). Any assassin who continues to to use a limb with the knowledge that it has been injured will find that any associated kills are invalidated and possibly that the exertion is deemed to have caused death from blood loss.

It is possible to use many other weapons not in this list. However, you must contact the Umpire to register any other weapon first so that the umpire can decide whether it is fair and safe. Any kills you make with an unlicensed weapon may be disallowed. In general you can probably license anything that is completely harmless, and more difficult to kill with than the items in this list.

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