Welcome!

Hello one and all and welcome to the site with all the information you need on the South Manchester Assassin's Guild. It's not as scary as you might first think. There are Assassin's Guilds across the country that exist simply to have some safe and creative fun. It's a great way to meet new people and hone those instincts.

Ever played Mafia?? Well, if you like that then you'll love this. A game where everyone is the assassin. All about tracking your target down before someone finds you, of misleading your friends and earning their trust while plotting the most creative assassination in history.

Everyone is welcome to play so long as they agree to the code of conduct on this site.

Good luck,

The Umpire

Friday 28 September 2007

Accomplices and Non-Players

Players may, if they wish, make use of non-Player accomplices on their attempts. Any person with at least a basic knowledge of the Assassins Game acting to the advantage of a Player on their instruction, with their consent or by prior understanding is considered an accomplice. A Player should not induce one of the Authority figures described in the Conduct rules to be an Accomplice.

Non-Player accomplices cannot kill anyone. They may not openly bear weapons nor anything that could be construed as such. Kills in which armed non-Players are used as decoys will be annulled. Players are entirely responsible for the safety of their accomplices, and will bear some responsibility for their actions with regard to these rules. If they are killed, the Player(s) will be held responsible.

Note that if a Player instructs, or by deliberate omission permits a non-Assassin to put themselves in the way of danger on their behalf (e.g. by collecting or opening post on their behalf or exiting a Room first to ascertain the presence of their attackers), that person will be deemed an accomplice.

Players should avoid killing non-Players wherever possible. The usual penalty for killing non-Players is to be put on the Wanted List, but excessive and deliberate murder of non-Players may lead to a disqualification. Sometimes accidents do happen...

Players may not enter non-Players' rooms through the window unless they have been specifically allowed to do so by the room's occupant. While Players may pass through the unlocked rooms of non-Players, they should avoid doing so unless absolutely necessary (for example, because they are on the only route to a target's room).

If a non-Assassin acting as an accomplice to a Player or a group of Players is killed in the process, they will be strongly requested not to act as an accomplice to that Player or group again in the course of the Game. Someone persistently involving themselves in a game which does not involve them personally may damage the gameplay experience for all.

No comments: